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Shoe Inn Mobile App

Project Type

UX Design and Research

Date

Fall 2022

Location

Burlington, VT

Prompt: Create a user-friendly interface, addressing user problems. Develop wireframes, mockups, and prototypes (both low and high-fidelity) in Figma. Base design decisions on insights from user research, including interviews and usability studies, to ensure an effortless order-for-pickup experience.

Collaborative (or Independent): Independent

Description: The Shoe Inn app design centers around resolving the challenge of Contactless Pickup for users. The design process involved the creation of wireframes and prototypes, using both traditional paper and digital tools. Various fidelity levels, including low and high, were explored to refine the user experience. To inform the design decisions, extensive user research was conducted through interviews, usability studies, and synthesizing relevant data.

Softwares: Figma

Isabella Polo

©2024 by Isabella Polo

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